About us

Vision

Benefit more players

Table games are an intellectual sport.

We hope to show newcomers the direct ways, and to widen the dimensions of satisfaction for enthusiastic players.

Tabletop games will shine in different fields such as education, therapy, branding, etc.

Tabletop games will become a more humanistic activity in culture and life.

Values and Beliefs

Full of Positive Energy

Game, is a charming activity in nature.

It triggers our progressiveness, and helps you witness yourself who you are.

This mental activity can shorten the psychological distance among people.

Therefore, we contribute our enthusiasm to enhance the level of tabletop games in reality.

Mission

Empower Tabletop Games by Tech

The Internet brings us digitalization. However, physical interacting among people is should never be replaced.

By breathing the same mass of air together in the same atmosphere, we recognize our existences with each other.

We deliberately use our digital skills, To facilitate the annoying and cumbersome work encountered in tabletop games. We shall enhance the effectiveness of variety use of tabletop games.

Service


Feel frustrated to choose a suitable tabletop game? Let us help you!


There are thousand types of tabletop games in the market. They have 3 common characteristics that make teachers and parents deeply attracted:

Intriguing

Happy learning is not aim to reduce learning pressure, yet a happy emotional state can help improve the effectiveness of learning.
The education industry actively applies gamification on teaching, and the usage of tabletop games is obviously a convenient tool.

Unplugged

Emphasizing STEAM on education is a trend, but educators still worry about overloaded screen time.
Instead, everyone attaches great importance to the face-to-face interaction.

Competency-oriented

Many experts around the world have proposed the direction of educational reform, and believe that various types of Competencies must be emphasized in the 21st century.
Tabletop games are a kind of virtual practice of reality, which easily triggers players’ application of different competencies and skills.

How to choose the appropriate tabletop game?

To be honest, it's not easy at all!

Some games are too time-consuming, some rules are too complicated, some have too many accessories, some are available only in specific language…
Few teachers simply design and develop tabletop games suitable for the curriculum by themselves! It is obviously not practical for most teachers or parents.
That’s why, Ttoper was born.